Gameloft's take on a pedestrian sport ditches tedious simulation in favour of a bright aesthetic and quick arcade-style pace. It packs in four modes: the three-hole Instant Play, nine- or 18-hole Free Hole, multiplayer over wifi and Tournament mode, where you can win new clothing, accessories and extra equipment. Tournament progress is saved when you take a call or leave the game.
The in-game music is pleasant, but can be turned off to leave sound effects such as lapping water around the courses. There are four 18-hole courses for you to play. Tapping the map lets you adjust your aim, while taking into account wind speed and direction. Unfortunately, the fine lines and dots that indicate a green's slope can be hard to see.
The game's biggest flaw is, however, the Classic control method, which sets power and accuracy by tapping the screen at the top and bottom of the swing. Its animation is unsettlingly jerky and more difficult to judge than the smoother Advanced mode, which gives you greater control over a shot. Simply drag the arced bar up and then down to mimic the swing, while indicators at the top?€'right of the screen let you judge power level and distance from the hole.
You'd do well to avoid the Classic control method, and left-handed players will be frustrated that there's no way to flip the controls. Otherwise, Let's Golf is an excellent example of how the touchscreen brings something new to some genres.
Verdict
Polished presentation and good use of the touchscreen when set to the advanced control method. The frame rate could do with a boost, though.
Author: Alan Stonebridge
MacUser Online