Gaming Devices

The gaming device snap presents information relative to the different input devices used with computer games. We present information on each type and help the user distinguish which device is most useful and where you can buy them.


1. Gaming Devices - Overview

Gaming Devices - Overview A gaming device is a computer-controlled device that players may interact with. A video game is a computer game where a video display such as a monitor or television is the primary feedback device.

2. Window to the Past

Window to the Past The first primitive computer and gaming devices were developed in the 1950s and 1960s and ran on platforms such as oscilloscopes, university mainframes and EDSAC computers. Arcade games were developed in the 1970s and led to the so-called "Golden Age of Arcade Games". During that period, one of the most well-known games was called Pong.
The 1970s also saw the release of the first home video game console. The first home console video game was created by Ralph Baer who is now known as the creator of video games. He created a system with limited capabilities called the brown box, which paved the way for the next wave of home consoles. The late 1970s to early 1980s was a period where home consoles made a big ‘jump’ with the release of the Atari 2600, Intellivision and Colecovision.
The video game crash of 1983, however, produced a dark age in the market that was not filled until the Nintendo Entertainment System (NES) reached North America in 1985. The last two decades of game history have been segmented by 3 major divisions: video game consoles, home computers and handhelds.

3. Evolution

Evolution The popularity of computer and video games, as a whole, has been increasing steadily ever since the 1984-1987 drop-off caused by the video game crash of 1983 and the popularity appears to be continuing to increase. The average age of the video game player is now 30, belying the myth that video games are largely a diversion for teenagers. Games running on a PC are often designed with end-user modifications in mind, and this consequently allows modern computer games to be modified by gamers without much difficulty.

4. Future of Gaming Devices

Future of Gaming Devices The end of 2005 and first and second quarters of 2006 will see the next generation of console gaming devices in the form of continuing advances in processor technology, graphics technology, design innovation, and even platform specific gaming industry infrastructure.
Sony with the PlayStation 3, Nintendo with the Revolution, and Microsoft with the Xbox 360 are all participating in this coming year's "technology race".
The second generation Microsoft offering, the Xbox 360, will be powered by a multi-core CPU, the PlayStation 3 will be powered by Cell Processor Technology, and the Nintendo Revolution will allow the gamer to interact with the game via a wireless motion sensing controller, although full technical specifications are yet to be revealed.

5. Type of Gaming Devices

Type of Gaming Devices
  • Joystick

  • Game Pap

  • Wheel and Pedals Set

  • Wheel

  • Throttle

  • Pedals

  • Flight Simulator

  • Multimedia Controller
  • 6. Compatibility

    Compatibility There are both computer system requirements and possible software requirements that one must pay attention to when buying any gaming device. Some gaming devices require that a computer has a minimum amount of RAM, a certain monitor, a sound card, or even a certain operating system. Make sure you read all of the system requirements carefully before purchasing a gaming device. You must also pay attention to the requirements on a desired game. Some games may require a joystick; others may require a gamepad or some other controller. Most game controlling devices connect to a computer via a game port on both Macs and PCs. Very few controllers connect using a USB port.

    7. Gaming Device and Force Feedback

    Gaming Device and Force Feedback Force feedback is a relatively new enhancement to gaming devices. In addition to the control you already have by the grip of your joystick and access to control buttons, force feedback uses technology to make you feel and hear the actions you take. For example, if you playing a game and just blew up one of your enemies, through your control device, you'd feel the shock and hear the explosion. Awesome, huh?
    Force feedback controllers do require that you have appropriate sound cards, so make sure you meet all the requirements before you buy it. One can commonly experience sounds and feel from the gaming devices that are caused by explosions, gongs, machine guns and similar other actions in the game. However, in order for your force feedback controller to work, your gaming software must be force-feedback compatible.

    8. Buying Tips for Gaming Devices

    Buying Tips for Gaming Devices When it comes to gaming devices, one size does not fit all. If you want to play a wide range of games, you should consider purchasing several different devices.

    9. Buying Tips for Gaming Devices

    Buying Tips for Gaming Devices When it comes to gaming devices, one size does not fit all. If you want to play a wide range of games, you should consider purchasing several different devices.
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