Lego Star Wars II XB360 Review Bowie MD

The force hits the next generation but the jump may not have been worth it over current platforms.

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Around the time of Episode III's to the Cinema, a quirky game came out which combined the world's most popular toy with the world's most popular science fiction series. Lego Star Wars was one of the most original games of that year and it was no surprise that it was one of the biggest selling games of that year and has built quite a fan base proving that Star Wars games are back. Lucasarts decided to take the game in-house this time and rather than Eidos having the publishing responsibility, Lucasarts and Activision have teamed up once again with Travellers Tales to bring the first three movies to this crazy Lego world, and while using that source material doesn't make it hard to top the original, Travellers Tales have gone the extra mile to make this a quality title with some genuinely amusing content, not to mention their take on the series will have you in stitches time and time again.

Obviously with the game set in the first three movies you will play through some of the most famous cinematic sequences of all time such as Luke finding out Vader is his father (this is truly one of the most hilarious moments in gaming we've seen for a while), the deathstar flight sequence and many others. It's how these well known stories are presented to the gamer that makes this as unique as the original. At first only the original movie is unlocked, but the other two can be played after about two levels of 'A New Hope' is completed.

As with the original game the action takes place from a third person perspective and the developer has gone with a "if it isn't broken don't fix it" approach because those who have played the original game will be instantly familiar with the controls. At the basic level, Lego Star Wars II is a platform game where you have to get from point A to B alive, but with a few differences in comparison to a typical platform game. First of all, you really can't die. Your character can explode into a billion Lego pieces, but there you have unlimited lives. This has both positive and negative effects such as the fact you won't ever get overly frustrated, but on the flipside it won't be long until you finish the game. Travellers Tales have also taken the lego-building mini game to the next level as well with the characters now constructing much more including some of the most famous vehicles like the landspeeder and AT-ST which look stunning. What really is excellent however is that the pieces which are used to build the vehicles are actual Lego pieces rather than bits which conveniently go together and don't exist outside the game.

The other excellent feature of Lego Star Wars is the multiplayer component, especially with the fact that gamers can drop in and out anytime. It really is a shame that they weren't able to get this working across Live because it would have been brilliant with people dropping in and out of your game to help you out. There is Live support for many of the other games options however. As well as this, for the first time Lucas has allowed Star Wars to be mucked around with and taken out of the 'official' realm. This is displayed by the character editor where you, once you reach far enough in the game, can create your own characters - for instance, you can put Luke's head on Leia's body and play through the game with that character.


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